JS is a programming language that was invented as a quick way to manipulate HTML. It was intended to be simple, allowing developers to do fancy animations quickly. Over time, JS has improved, but it remains a complicated language. Its syntax is inconsistent, and its type coercion can cause unexpected behavior.
Regardless of the fact that Objective-C is used by Apple for iOS and OS X development, it has fallen behind Swift as the most popular language for new projects. It’s important to understand that both languages have their pros and cons. If you’re a beginner developer, however, it’s wise to consider other options before choosing either.
For a start, Swift is a much more user-friendly programming language. It’s also more feature-rich. For example, there’s no need to write a separate header file and you’ll only have to write a few code strings compared to the hundreds of code strings required for Obj-C. This makes it much easier to create apps. Plus, it’s easier to test and modify code, which can save you a lot of time.
While Objective-C was once a great language, it’s now considered outdated. The main drawback is that it’s no longer growing. It’s also unlikely to be used on other operating systems. That’s especially true on MacOS. Although, there are some cool things to be found in Objective-C, such as dynamic dispatch and duck typing, you may find that you’d rather use another language.
In the past, it was easy to make the jump from SmallTalk to Objective-C. SmallTalk is still being used on the Mac and iOS, but it’s fading in popularity. This is because it’s restricted to Apple devices, and because it’s a dated and obsolete programming language. If you’re building an app for a Windows or Linux platform, it’s probably better to use a different language. While it’s not the worst language for web development, it’s certainly not the best.
You may also be surprised to learn that Objective-C is 35 years old. It was developed in 1984, and it’s used by Apple for iOS and OS X software development. While it was a good language in the 90s, it’s now probably the most outdated and dated language on the market. It also has a lot of cruft to contend with when moving to Mac/iOS. For instance, you’ll need to use Xcode 6.3 to develop Objective-C applications. And it’s very difficult to develop interactively in Objective-C. That’s because of its verbosity and lack of standardization.
Then there’s the fact that, unless you’re using the latest version of Xcode, you’ll run into annoying bugs. Luckily, Xcode 6.3 fixes a lot of them. Besides, if you’re a novice developer, you’ll have a hard time learning the language. In addition, you won’t have the necessary skills to transition to other languages if you do decide to switch.
Then there’s the fact, which I can’t stress enough, that it’s impossible to develop interactively in Objective-C. When you’re working with a language, you want it to be as clean and straightforward as possible. You can’t do that in C++, because it has many features, many of which are added in a less than coherent way. Object-oriented programming languages like Java and Swift have a clearer syntax. This makes them more appealing to novice developers.
Despite its limitations, Objective-C is still a good choice. It’s easy to find jobs for programmers who have experience with the language. And, it’s a good choice for older iOS apps that aren’t ready to move to Swift. In the end, it comes down to whether or not you’re willing to invest the time to learn it.